Roblox doesn’t split its 100 million figure between children and adults, though it does say that 40% of them are women and girls. Roblox isn’t a new thing: it officially launched in 2006, and has been growing steadily ever since. Social features are also key to its appeal, including the ability to add friends and chat to them while playing.
The simplest comparison is to YouTube: a huge library of “user-generated content”, but in this case the content is games rather than videos.Ĭhildren (and adults) download the Roblox application for computers, games consoles, smartphones or tablets and use it to browse and play its catalogue of games. It’s not a single game, but rather a collection of more than 50m games, all created by its community of players.